Get started: iOS · Vitest · Model API Key
These are the setup steps for Midscene on iOS with Vitest and a Model API Key. To choose another combination, change the answers below or see all setup paths.
Step 1
Install Node.js
Install Node.js ^20.19.0 || ^22.12.0 || >=24.0.0, then check that node -v works in your terminal.
The commands below use pnpm. If it is not installed yet, run npm install -g pnpm.
Step 2
Connect the iOS device through WDA
Midscene communicates with iOS physical devices and simulators through a running WebDriverAgent (WDA) service. If WDA is already running and reachable from your computer, skip directly to Verify the WDA service status.
Build and start WebDriverAgent
Before you begin, prepare the following iOS development environment:
- macOS (required for iOS development and device debugging)
- Xcode and Xcode Command Line Tools
- An iOS Simulator or physical iOS device
WebDriverAgent version must be >= 7.0.0.
Follow the official Appium documentation to build and start WebDriverAgent (WDA):
- Simulator setup: Run Prebuilt WDA
- Physical device setup: Real Device Configuration
Configure a physical device and forward the port
iOS Simulators expose WDA directly on localhost and do not require port forwarding—if you are using a simulator or a remote WDA service, skip to Verify the WDA service status.
When using a physical iOS device:
- Connect the device to your Mac via USB and tap Trust This Computer when prompted on the device.
- Enable Developer Mode (Settings > Privacy & Security > Developer Mode) and UI Automation (Settings > Developer > Enable UI Automation) on the device.
- After signing and starting WDA on the device, use
iproxy(installable viabrew install libimobiledevice) to forward the WDA port (8100by default) from the device to your Mac:
Replace YOUR_DEVICE_ID with your device's UDID, and keep both WDA and iproxy running. When connecting multiple devices or using custom ports, forward each device to a distinct local port and use that port in Playground or your project configuration.
Verify the WDA service status
Open the WDA /status endpoint in your browser or terminal from the computer running Midscene:
- Default local URL:
http://localhost:8100/status(if using a custom port, remote host, or gateway, use the actual service address) - Expected JSON response:
A JSON response containing "ready": true confirms that WDA is ready to accept commands. Note the WDA host and port (or gateway base URL) so you can use the same connection settings in Playground and your project.
Step 3
Configure a model
Choose a model below. Its configuration has four values. Open Get API key to create a key with the provider, then replace ...... in MIDSCENE_MODEL_API_KEY with it.
For other versions and usage notes, see Doubao Seed series.
To compare models, see the Model selection guide. For compatible models such as UI-TARS, see Use a model API key.
Write the four values to a .env file in your project directory. If you are starting without a project, create a directory and run pnpm init in it first.
Step 4
Set up the project
In the project directory that contains .env, verify the model configuration:
If the check fails, see Verify model connectivity.
Install dependencies
Configure Vitest
Create vitest.config.ts. If your project already uses Vitest for unit tests, you can save this configuration separately as vitest.device.config.ts and pass --config vitest.device.config.ts when running device tests, leaving your existing test configuration untouched.
Because model calls and device connections take longer than standard unit tests, adjust testTimeout and hookTimeout to fit your test cases. When running against a single shared device, disable file parallelism (fileParallelism: false) and run tests sequentially (sequence.concurrent: false), and avoid test.concurrent or describe.concurrent. For details, see the Vitest documentation on fileParallelism, testTimeout, and hookTimeout.
Step 5
Write a test
Create e2e/settings.test.ts, initializing a new Agent for each test in beforeEach and destroying it in afterEach:
Replace wdaHost and wdaPort with your verified WebDriverAgent service endpoint. See the iOS SDK guide for connection options.
dotenv/config loads model settings from the project's .env file (settings in the Playground are not automatically shared with test runs).
When an aiAssert check fails, it throws an error, causing Vitest to mark the test as failed before running afterEach to clean up the Agent. You can also extract data from the screen with methods like aiQuery and pass the result to Vitest's expect. For more interaction and extraction methods, see the Agent API reference.
Step 6
Run the test and inspect the report
Vitest prints the pass or fail status of each test in the terminal, while the Midscene SDK generates an execution report for each Agent under midscene_run/report/ by default and prints the report path. Open the generated HTML file in a browser to inspect step-by-step screenshots, AI execution details, and assertion results.
Unlike Playwright Test, Vitest integration uses the SDK's built-in report generation directly and does not require a custom reporter. Vitest test results and Midscene Agent reports are generated separately; to merge or further process report files, see Process report files.
When the test passes and the report shows each step with screenshots, your model, environment, and project are all working.
Step 7
Next steps
- Explore more examples: Showcases includes demo videos and full execution reports across platforms.
- Look up APIs: API reference lists every Agent method and its options.
- Combine AI calls with code: Key APIs explains when to use
aiAct, instant actions, and insight APIs.
- Share a device across tests: Lifecycle and exclusive device access explains how to create and destroy Agents when tests share one device.
Want to try another platform or way to use Midscene? Back to top to change your selections.

